![System shock 2 remake demo stuck on main menu](https://cdn2.cdnme.se/5447227/9-3/8_64e61dfb9606ee7f6adf5896.png)
Advanced Military Engineering Guild - Decreased the +2/+3 armor at level 4/5 to +1/+2 armor. Military Engineering Guild - Decreased the +2/+3 armor at level 4/5 to +1/+2 armor. Bioengineered Food Plantation - Decreased the food cost for next colonist reduction from 10/20/30/40/50% to 10/15/20/25/30% The Cosmite Amplification Lab decreases cosmite cost of produced (modded) units and gives status effect resistance to produced units at levels 3/4/5. Expedited Learning Center has been replaced with the Cosmite Amplification Lab.
Military Innovation Sector - Changed the 10%/20%/30% income when all slots filled to give produced units 1/2/3 ranks.
![age of wonders 3 observe manual combat mod age of wonders 3 observe manual combat mod](https://www.spacesector.com/blog/wp-content/uploads/aow3_preview_combatwin_large.jpg)
Agricultural Export Sector - Changed the 10%/20%/30% income when all slots filled to give 1/2/3 food per colonist in slot. Society Investment Center - Changed the 10%/20%/30% income when all slots filled to give 1/2/3 knowledge per colonist in slot.
![age of wonders 3 observe manual combat mod age of wonders 3 observe manual combat mod](https://img.youtube.com/vi/RUYSE7blutI/0.jpg)
Optimization Control Agency - Changed the 10%/20%/30% income when all slots filled to give 1/2/3 energy per colonist in slot. Changelog for V1.200 - Tyrannosaurus Patch (18 February 2020) - Part II:
![System shock 2 remake demo stuck on main menu](https://cdn2.cdnme.se/5447227/9-3/8_64e61dfb9606ee7f6adf5896.png)